Place Lacroix
Push
6 maps
Competitive Mode

Overwatch Push

Both teams compete to take control of a robot and push it further into the enemy territory than their opponents.

How to Win

Push the robot to the enemy's end zone for an immediate win, or have the robot end up further in enemy territory than your opponents when time expires.

History

Push was designed specifically for Overwatch 2 as a new core competitive mode. Maps like New Queen Street and Colosseo were created alongside the mode, featuring wide, symmetrical layouts that allow the robot to traverse the full length of the map.

Key Mechanics

  • The robot moves on its own — you do not interact with it directly
  • You control the robot by having more players in its proximity than the enemy
  • Only one player is needed to move the robot — unlike payload, which is faster with more
  • The robot reverses direction when the enemy takes control
  • Reaching checkpoints refreshes the attack timer
  • Both teams have symmetric spawns and routes

Attacking Tips

  • Win the first fight over the robot to establish early map momentum
  • Do not overextend — stay near the robot rather than chasing enemies deep into their spawn
  • Mobility heroes let you quickly regroup on the robot after respawning
  • Deny the enemy from reaching the robot rather than fighting on top of it

Defending Tips

  • Contest the robot as soon as possible to prevent it from going too deep
  • Establish an ambush position around the robot rather than waiting at your base
  • Use the map geometry — some paths have chokepoints that are easier to defend
  • After losing map control, regrouping and counter-pushing is more effective than trickling in

Recommended Heroes

Tank

Winston, D.Va, Wrecking Ball

Mobile tanks can contest the robot quickly and disrupt enemies near it

Damage

Tracer, Genji, Sombra

Fast flankers excel at denying enemy robot control and creating chaos near the robot

Support

Lucio, Kiriko, Zenyatta

Lucio's speed boost lets the whole team reach the robot quickly after fights; Kiriko's teleport keeps supports mobile

Push — Frequently Asked Questions

Is Push symmetrical?

Yes, Push maps are fully symmetrical. Both teams start equidistant from the robot in the center, with identical routes on each side of the map. This means neither team has a spawn proximity advantage at the match start.

How is Push different from Escort?

In Escort, only attackers push the payload in one direction. In Push, both teams compete to push the robot in their preferred direction — and it can change direction throughout the match whenever control switches teams.

What happens if no team delivers the robot?

If time expires before anyone delivers the robot, the team that pushed it furthest into enemy territory wins. If it ends up perfectly at the center, the match goes to overtime until one team pushes it slightly ahead.

How many players does it take to move the robot?

Just one player is needed to move the robot, unlike payload which moves faster with more players. This means a single straggler can keep the robot moving while teammates respawn, making solo contesting very impactful.

What heroes are best for contesting the robot quickly?

Lucio is arguably the most valuable hero in Push due to his team-wide speed boost that reduces the time it takes to reach the robot from spawn. Mobile damage heroes like Tracer and Genji can contest almost immediately after respawning.

Which Push maps are in the competitive rotation?

Current competitive Push maps include Colosseo, Esperanca, New Queen Street, and Runasapi. These maps feature wide symmetrical corridors designed to allow the robot to travel across the entire map length.

Can the robot be pushed all the way in one continuous run?

Yes — teams with strong momentum can push the robot from the center all the way to the enemy endpoint in a single continuous run for an instant win. This is rare but possible with strong ultimate combinations and snowball momentum.

What is the best team composition for Push?

Mobile dive compositions perform extremely well in Push because reaching and contesting the robot quickly is paramount. Winston, Tracer, Genji, Lucio, and Kiriko is a common high-mobility composition that excels at contesting and re-contesting the robot.