
Map Overview
Hanamura is an assault map set in the Shimada clan's Japanese estate.
Attackers must capture two control points in sequence — the cherry blossom courtyard (Point A) and the inner sanctum (Point B).
Both points are heavily fortified with defenders having natural high ground advantages.
Attack Strategy
Point A: Use the left or right flanks rather than the main gate.
Pharah flying above the courtyard denies defenders their high ground advantage.
Time attacks to coincide with ultimate combinations.
Point B: The inner sanctum has strong defensive angles — approach from the garden path or use shields to push through the front door.
Defense Strategy
Point A: Hold the entry buildings and deny attackers the flanking courtyards.
Junkrat's traps around the archways are very effective.
Point B: The defending team has multiple elevated positions around the inner courtyard — use them relentlessly.
Key Positions & High Ground
The rooftop overlooking Point A's courtyard: critical for snipers and Pharah.
The inner garden walls around Point B: high ground for Hanzo.
The pagoda roof at Point A: strong vision point for the whole courtyard.
Chokepoints to Control
The main gate into Point A's courtyard.
The stairs leading from A to B's garden path.
The final entrance through B's main door.
Ultimate Usage Tips
Dragonstrike (Hanzo): The garden path between A and B is a perfect corridor for this ultimate.
Barrage (Pharah): Unleash above Point B's courtyard for massive AoE pressure.
Blizzard (Mei): Freeze the entire Point A defense around the courtyard entrance.
Common Mistakes to Avoid
Attacking into the main gate head-on without flanking.
Defenders leaving the high ground.
Both teams stacking ultimates too late.
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